American Audio V2000 MKII Spezifikationen Seite 311

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Terminology
Snapshot Buttons in VIPs
The four buttons in the lower left-hand section of the Virtual
project window allow you to save four setups incl. Zoom-
Level, Display-Position, and Display Mode. To store a setup,
hold the Shift key and click on one of the buttons. A single
click on the button without holding the Shift key recalls
the stored setup or zoom level. Any changes applied to the
windows will return to the state saved to the button.
Wave projects
A Wave project contains audio data. Access to the Wave
project is obtained by selecting the corresponding Wave
project window. The title bar of the window displays the
name of the Wave project, the bit resolution, the length of
the sample, and the resulting storage requirement. To acti-
vate the window, simply click into the project window.
MAGIX audio studio generation 6 can work with an un-
limited number of Wave project window displayed on the
screen.
Working in a Wave project window works much the same
as with conventional sample editing programs and you may
already be used to those conventions.
To perform destructive editing, it is necessary to select a
range with the left mouse button.
Clicking the right mouse button opens a context sensitive
pop-up menu. The menu displays the most important
functions for working with destructive processing.
Wave projects feature five mouse modes, which can be se-
lected in Options>Program Preferences>Wave Project
Mouse Mode or via the mouse mode toolbar.
For additional information see Effects. Please keep in mind
that destructive editing is also possible in most cases in an
object oriented fashion in Virtual projects.
RAM and HD Wave Projects
The RAM Wave project load their complete content into
the RAM memory of the computer.
When working with RAM Wave projects, you can decide at
the end, whether you want to keep the changes or whether
you want to discard them by simply not saving the changes
to the file stored on the hard disk. Since the material is
completely loaded into the RAM memory of the computer,
any changes will be lost unless they are saved to the file
stored to the hard disk (Shortcut: ‘s’).
This method of editing and processing is equivalent to the
computer’s native behavior. However, with large data
content as is the case with audio files, the computer suffers
from extreme speed loss since the operating system starts
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